Once Upon A Time (Third Edition)
Published by Atlas Games
At A Glance:
- Type: Card Game
- Release Year: 1993
- Designer: Richard Lambert, Andrew Rilstone, James Wallis
- Players: 2 - 6
- Length: Short (<30 Min)
- Difficulty: Light
- Recommended Ages: 8+
- Genre: Adventure, Fantasy, Humor, Medieval
- Mechanics: Hand Management, Interrupts, Storytelling
- Objective: Take turns telling a fairytale by playing character, event, aspect, and thing cards from your hand, and ultimately be the first player to make the story fit your secret ending.
Fairy tales range from delightful and light to dark and gruesome, and so does Once Upon a Time!
Once Upon a Time is a game in which the players work together to create a new fairy tale using elements from their cards like dungeons, giants, and cauldrons. Steer the story toward the secret ending you hold.
Those endings can be light, like "So the king relented and the two were married," or dark, like "So the evil-doers were thrown into a well." What will your story be? Find out in Once Upon a Time.
In Search of Adventure: Gameplay Basics
In Once Upon a Time, each player takes turns telling the story based on cards from their hand. When cards are integrated into the story, they are played on the table. When a player chooses to pass, begins to ramble, mentions a story card held by another player, or is interrupted with a card, the next person at the table picks up the story.
To win the game, play all of your story cards and steer the story to the ending card held in your hand! And they all lived happily ever after…we hope.