Published by Atlas Games
At A Glance:
- Type: Card Game
- Release Year: 2019
- Designer: Brendan Stern
- Players: 2 - 4
- Length: Average (30 - 60 Min)
- Difficulty: Light
- Recommended Ages: 14+
- Genre: Fighting, Fantasy, Science Fiction
- Mechanics: Dice Rolling, Simultaneous Action Selection
- Objective: Simultaneously roll dice to cast spells and attacks. Attack the player to your left and defend yourself from the player to your right. Be the last spellcaster standing.
In Godsforge, you are an elite spellcaster. You roll, re-roll, group, and combine dice whose results channel the crucial elements you need to summon creations and cast sorceries from your cards.
For example, two fours can each channel Water, which you can combine with a Veilstone to craft Leviathan, a powerful attacker.
But you have two re-rolls each turn, and if one of them becomes a five or better, they can be added together to channel Feywood, a crucial component to Oakenshield, which will protect you turn after turn.
To increase your options even further, results of one are Etherium, a “wild” element that can substitute for any number on the die, and results of six channel Veilstones, which can increase or decrease another die result by one — and can even be stored from turn to turn for future use.
In short: your choices matter!
Whatever you choose to create or cast, your goal is simple: take the last ebb of your opponents’ life force and be the last one standing!
Modern Multiplayer Gameplay
Godsforge features simultaneous play. All players roll their dice, craft their spells, and launch their attacks at the same time. There’s no downtime — everyone’s always playing.
Multiplayer conflict is straightforward. All players attack to their left and defend to their right to avoid kingmaking.
A perfectly balanced power ramp ensures each player’s forces rise dramatically to a climactic endgame.
Endgame conditions bring play to a swift conclusion as soon as any player dies. Eliminated players get right back into the next game’s action, no waiting.