Gloom (Second Edition)
Published by Atlas Games
At A Glance:
- Type: Card Game
- Release Year: 2005
- Designer: Keith Baker
- Players: 2 - 4
- Length: Average (30 - 60 Min)
- Difficulty: Light
- Recommended Ages: 13+
- Genre: Horror, Humor
- Mechanics: Hand Management, Layering, Storytelling, Take That / Direct Attack
- Objective: Make your chosen family the most miserable by sending various misfortunes their way.
Misery Loves Company: The World of Gloom
When your family is made up of serial killers, crazed circus folk, and demonically possessed sociopaths, misery comes easy. In Gloom, players control these misanthropic misfits. The goal? To make your characters as miserable as possible before allowing them the sweet respite of death. Along the way you'll make other players' characters horribly happy. Players narrate their characters' misfortunes and mishaps, creating unique stories of suffering in each game. May the most miserable soul win!
A Sad State of Affairs: Gameplay Basics
In Gloom, each player places negative Modifier cards on their family members to make them delightfully depressed, and positive ones other players' cards to keep them horribly happy. Untimely Deaths lock in points for good or ill.
The award-winning gameplay uses unique transparent cards that stack on top of each other to conceal and reveal the Self-Worth scores from the cards below. The easy scoring and evocative, gloomy art are guaranteed to endlessly entertain players. The game ends when one entire family has shuffled off this mortal coil. The winner is the player with the lowest score, whose family was the most miserable in life!